<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Vampires, Hookahs &#38; Spies</title>
	<atom:link href="http://www.vampires-hookahs-spies.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vampires-hookahs-spies.com</link>
	<description>and that's just for starters</description>
	<lastBuildDate>Wed, 28 Jan 2009 22:11:52 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<atom:link rel="next" href="http://www.vampires-hookahs-spies.com/feed/?page=2" />

		<item>
		<title>Storytelling and creative satisfaction</title>
		<link>http://www.vampires-hookahs-spies.com/2009/01/storytelling-and-creative-satisfaction/</link>
		<comments>http://www.vampires-hookahs-spies.com/2009/01/storytelling-and-creative-satisfaction/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 22:11:52 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=151</guid>
		<description><![CDATA[All artists are driven to create and need to have one or more outlets. Getting all this stuff out into the open, even if kept private, is necessary. This is akin to a powerful release, an artistic orgasm as it were. The pleasure is derived from pulling out all this stuff inside and giving it some form. Once that is done, the creator can find a calm again; the thing that needed to come out has come out and all is good with the world again.]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2009/01/storytelling-and-creative-satisfaction/" title="Storytelling and creative satisfaction"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_creations.26duc0m4pgskgcccoso0kw0oc.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="Storytelling and creative satisfaction" style="float:left;padding:0 10px 10px 0;" ></a><p>The last time I was actively involved in a role-playing game was, I believe, in the latter part of 2004. As was always the case, I ran the whole thing as the storyteller and, if I can recall correctly, Bobito, Ty, and his roommate Dave were the players. It was a Vampire: the Requiem chronicle that took place in Baltimore and followed the players from the founding of the city until the modern nights. The more I think about it, there was a whole Masquerade-to-Requiem transition that occurred during the chronicle which required some reworking of things (like the characters themselves), but overall it was fun for all of us. Ultimately, however, things just petered out. Bobito was heading back to Spain, I was spending more and more time both physically and mentally with my new girlfriend, and Ty and Dave were finding it hard to make the drive every week.</p>
<p>Actually, now that I think of it, I may have run another short chronicle or two after that, with Doug as the only player. Solo tales were the most intimate in terms of character and depth of plot and we were able to run a nearly book-less game, with most of the &#8220;creatures of the night&#8221; being my own creations that challenged the traditional and World of Darkness conceptions. Not a lot of dice were rolled and most of the sessions ended-up being mostly conversation; conversations that did not entirely cease with the end of the formal session. Doug and I would head up to the roof of my building (I didn&#8217;t let him smoke in my place) and we&#8217;d gaze out over the Washington, DC skyline discussing the shadowy world of the supernatural and the horrorible. We had actually been doing this for years, but our discussions did become more personal, more informed, and more &#8220;real&#8221; as the years passed and our knowledge of both the fantastic as well as the ordinary grew. Whatever we saw in reality we could imagine its darker, unreal aspect that only we understood. Honestly, it was kinda cool just letting our imaginations run free like that, mixing conspiracy, politics, real news, personal experiences, and fantasies together in a hodge-podge realm of the mind that was tremendously alluring despite its dark and dangerous elements. This was the whole point of gaming for me, not the dice or mechanics or achievements of the characters, but the realm of the imagination made almost real.</p>
<p>My gaming did not cease merely because others did not have the time, availability or interest. I too grew tired, partly of the World of Darkness, which, despite its possibility, still retained many aspects that ultimately felt &#8220;done&#8221; to me. My favorite chronicles were those that threw the rulebooks away and let pure imagination run free. I was also tired of some of the players, not as friends, but as character types. Personalities will eventually rub each other wrong and one can only take so much of the same kind of behavior after a while. Having every character played by a certain person—whether a young lad, a mad scientist, an FBI agent, or whatever—always act in a similar fashion (a sexy flirt, a lunatic, etc.) got dull. I suppose this could be put down as a failure of the acting skills of some of the players, but honestly, the whole point is for them to enjoy themselves as much as me, so if that&#8217;s what floated their boats, who am I to put a stop to it? Still, it all kind of added up and I eventually let the dice rest and the World of Darkness and all its wondrous creepiness slowly faded from the forefront of my mind.</p>
<p>For a while my new girlfriend, a newfound focus on my artwork, and a growing interest in my day job satisfactorily made up for the lack of my game storytelling. When the urge to create became strong enough I used these as my outlets, along with occasionally still writing a few things for White Wolf on a freelance basis. My girlfriend had a similar &#8220;dark side&#8221; to my own and was similarly artistic, so my need to produce or illustrate the shadowy visions that I summoned up in my imagination were able to be shared with her; I didn&#8217;t need to share it with my old gaming buddies. That relationship did not last forever, however, and when I no longer had someone to share these things with, I put more energy into art and writing.</p>
<p>No matter how much I wrote or how many wild visions I conjured up with Photoshop or more traditional art supplies, there is an aspect of role-playing that was missing: the interaction. It is one thing to write a great story, it is quite another to write one that is incomplete without the contributions of others, people who desperately want to be part of the story and want to breathe life into it. I began to realize that I craved this interaction, in-part because it makes my work so much more than I could make it, and in-part because it gives instant feedback. My players were part of the stories I told, without which my stories were merely plotlines and plans. It was their contributions that made it fun and truly satisfying.</p>
<p>This is the crux of the biscuit, as Frank Zappa once said. It was the inability to create anything I wanted, the fact that I was constrained by the necessary inclusion of the players&#8217; input, that pushed me to be truly creative; and, what&#8217;s more, to find pleasure in the experience.</p>
<p>For me, it is the limitations and rules which push me to be more creative and more successful. Given no limits I am too likely to run rampant and to forget the forest for the trees. What I mean is that without strictures on my creativity, without it being a challenge, the joy in creating dissipates. I need limitations, not on what I can imagine, but on what form it must take. Players provide that limitation, along with the mechanics of a traditional role-playing game. Sure, I might fudge the dice results all night long, but I don&#8217;t do it to cheat; I do it to nudge things along the path that will be most satisfying for myself and the players. I don&#8217;t want a singel dice roll to ruin a great story. On the other hand, the mechanics do put a mental limitation on me. They ensure that my tale is balanced, that it makes sense, that there is ultimately some kind of creative accountability. Similarly, the players keep me from just doing anything. I gear the chronicle to the players and their characters. This ensures that, again, I stay on-track and that the tales I am telling are ones that the players will find enjoyable as well as myself.</p>
<p>Graphic designers, freelance writers, commercial musicians, and many other creative types experience two kinds of creative satisfaction. The first is simply taking the ideas and thoughts and music and visions &#8220;inside&#8221; and bringing them out into the world in some form, whether through a poem, a painting, a song, or even a building design. All artists are driven to create and need to have one or more outlets. Getting all this stuff out into the open, even if kept private, is necessary. This is akin to a powerful release, an artistic orgasm as it were. The pleasure is derived from pulling out all this stuff inside and giving it some form. Once that is done, the creator can find a calm again; the thing that needed to come out has come out and all is good with the world again.</p>
<p>But there is the other kind of pleasure that creative types also need to experience. Call it the artistic challenge. While the former pleasure derives from opening one&#8217;s self and permitting the art inside to come out, this latter pleasure is derived from solving a creative problem, one the artist is uniquely gifted at solving, but which still remains difficult. Just as mathematicians can become enjoyably obsessed with solving a certain difficult equation, so artists can become equally enjoyably obsessed with solving a certain creative dilemma.</p>
<p>Role playing offers these kind of creative challenges without parallel. Or, to be more precise, interactive storytelling does. I may plan a story, but how it turns out will depend just as much on what the various players decide their characters will do from one minute to the next, and on the luck of the dice. The challenge becomes how to honor both the desires of the players and the luck of the dice and still make sure that the story as originally envisioned will largely come to pass; or to make sure that even if it goes completely off the planned path, it still comes to an enjoyable and memorable conclusion. Believe me, this is not easy, but for someone who loves to tell a tale, few things can be more satisfying.</p>
<p>And so I am thinking about gaming again. I have a busy life, with a move this weekend, a new job promotion, more and more bills and finances to stay on top of, a busy social life to manage, and all the other things in life, but more and more I miss the creative challenge of interactive storytelling. I can and do still create art and &#8220;get out&#8221; some of the creative stuff inside, but I crave the challenge that role-playing offered me.</p>
<p>I&#8217;m not sure if I will wade again into the World of Darkness, these many years later; it was me who was tapped by White Wolf to officially end the 13-year run of Vampire: the Masquerade with my &#8220;Wormwood&#8221; tale, but still there is a sweet something that whispers to me from the World of Darkness and continues to try and seduce me back again. I could just create my own realm from scratch; it wouldn&#8217;t be the first time, but I&#8217;m honestly not sure if I have the time to do it and actually enjoy it given all my other obligations. I don&#8217;t know. But one way or other, I wish to experience again the pleasure of storytelling on a dark and stormy night with some good friends and some very disturbing and terrifying tales.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2009/01/storytelling-and-creative-satisfaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Monster of the month</title>
		<link>http://www.vampires-hookahs-spies.com/2009/01/monster-of-the-month/</link>
		<comments>http://www.vampires-hookahs-spies.com/2009/01/monster-of-the-month/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 01:43:43 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=127</guid>
		<description><![CDATA[It is very clear that they are more than a bit familiar with the World of Darkness—in fact, the first thought I had when picking up the Vampire calendar was that it might feature one of my own dark offspring, like the Bohagande or The Carnival, which would have been kinda cool—and I hope they don't just try and cop too much from it in order to sell a calendar or two.]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2009/01/monster-of-the-month/" title="Monster of the month"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/vampyr1.1i7sl633yidcs4o4s8w4wwko4.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="89" alt="Monster of the month" style="float:left;padding:0 10px 10px 0;" ></a><p>Canoodling around the Borders Books &amp; Music at Pentagon Centre this afternoon I spotted a couple things that made me do a double-take in the 50% calendars section. While Bex girlishly swooned over a calendar of miniature Dachshunds I noticed a calendar that featured a &#8220;vampire bloodline&#8221; each month. The art was also very pulpy, vintage-style black and white with spatterings of red and grungy fonts typography throughout. Each bloodline has a great illustration (see above for the &#8220;Vampyr&#8221; bloodline) and a moody-cryptic passage that sets the tone for the bloodline. There is also a notation about the century the bloodline was (apparently) founded as well as a &#8220;Danger Rating&#8221; from what must be a 1-10 scale. The calendar is pre-titled as &#8220;Boogeymanuals Presents,&#8221; which did not waken any memory of mine. This made me immediately wonder if there were books—novels or game-related sourcebooks—or perhaps card or video games which had escaped my notice that served as inspiration for the calendar and its contents. Oddly, this was not the case at all.</p>
<p>After a bit of research on the Web I discovered that the calendar—along with three others of a related nature, like the Missing Links: Detour to Terror calendar—were the creation of—and this is weird—MeadWestvaco Consumer &amp; Office Products. A look at their website would indicate nothing to do with products of this nature as they seem primarily focused on paperboard, product packaging, and chemicals production. Yet, it seems that one of their divisions had a few talented lads who were into the macabre—and seem heavily influenced by White Wolf&#8217;s World of Darkness product line—who simply came up with a neat idea for a calendar, presented it to their superiors and received a green light to produce the calendar along with others of a similar ilk. Seems Borders has an exclusive on most of these Boogeymanuals calendars, too. However, there really seems to be nothing else created that ties into these products; which is a damn shame, as the artwork, flavor, and presentation is first-rate.</p>
<p>Now, I suppose that if these calendars are successful enough the lads at MeadWestvaco—and that would be Tim Kron, the designer, along with Erin Swindler and Ryan Wetz who are credited with the &#8220;storyline&#8221; (and I&#8217;m assuming Erin is a guy, as I had a friend with the same name spelling, but I could be wrong)—might move beyond these calendars and actually use their &#8220;storyline&#8221; in other products. Again, it is very clear that they are more than a bit familiar with the World of Darkness—in fact, the first thought I had when picking up the Vampire calendar was that it might feature one of my own dark offspring, like the Bohagande or The Carnival, which would have been kinda cool—and I hope they don&#8217;t just try and cop too much from it in order to sell a calendar or two. I&#8217;d like to see them try their hand at another format and see where they are going with their stuff and what kind of new departures from the World of Darkness they might have up their blood-stained sleeves.</p>
<p>Tim, Erin, Ryan: good luck to you all and thanks for letting us enjoy the visual and creative spawn of your wildly delicious imaginations. Keep up the good work and please do show us more!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2009/01/monster-of-the-month/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Blood</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/the-blood/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/the-blood/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:39:55 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=56</guid>
		<description><![CDATA[Her eyes glowed like a cat about to eat the canary, her lips quivered and her nostrils flared in anticipation of what he was about to give her. Even as she sat her posture was that of an animal, a sleek, lethal panther waiting for the moment when it would be permitted to strike and take its bloody fill. ]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/the-blood/" title="The Blood"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_blood.xhhd8dwj3y8w4ookowgo8g44.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="The Blood" style="float:left;padding:0 10px 10px 0;" ></a><div class="asset-body">
<p><span class="darktan"><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 2-10 and 141-144 in </span></span><em><span style="color: #999999;"><span style="font-size: x-small;">The Blood</span></span></em><span style="color: #999999;"><span style="font-size: x-small;">, White Wolf Publishing, 2007. </span></span></span></p>
<p>It wasn&#8217;t his usual haunt. Most nights Reyner stayed within a few blocks of 23rd and Army Drive, mingling almost invisibly with the scruffy bohemians and menacing street fixtures with a practiced ease that left him free to ponder things besides how to stay under the radar. That corner of the Rack had become his by common law, though he had never so much as suggested that this was so to another. Still, rare was the occasion when a visitor did not first pay his respects before treading on his de facto domain. So long as others steered clear of the corner of 24th and Falkland, he had no beef with them. But something was in the air tonight, and for the first time since his priscus&#8217; tawdry little drama four months prior he felt an oddly pleasant compulsion to venture beyond the security of his traditional hunting grounds.</p>
<p>The Pavillion wasn&#8217;t more than a fifteen minute walk past Pete&#8217;s Liquors, but the popular nightclub and the boisterous streets around it were no less foreign to the shadowy newcomer than would be the labyrinthine passages of a Damascene bazaar. As was his way, Reyner stayed mostly in the shadows, uncertain of his ability to blend in easily with the roving throngs of intoxicated partygoers and cigar-smoking Young Turks whose sleek mobile phones and high-limit credit cards contributed to their conviction that they were invincible. Latin music was not something that he had any special affinity for, but there was something about the place, something beyond the exotic rhythms and the lively play of dancers&#8217; shadows against the curtains that hung inside the club&#8217;s full-length windows that drew him nonetheless. A dozen or more people loitered outside the glass doors smoking cigarettes and glistening with perspiration, laughing, flirting, and ready for whatever the night would bring them while the bouncers surveyed the vicinity for signs of trouble and the law. Reyner hung back just enough to avoid scrutiny and then he unleashed his senses and opened himself up to the flood of sights, sounds, smells, and sensations that drenched his surroundings yet went unnoticed by most. The pulse of the Salsa band traveled through him along with the din of the horns and the daring vocals making his skin hum in syncopation. The cacophony of other voices, the shuffle and clatter of shoes, the clinking of bottles and glasses, and the ambient mourn of traffic, electricity, and rustling leaves all poured into his ears and set him afire. Streetlights, the glow of neon and tobacco, and the patchwork smear of faces, garments and jewelry, and the fleeting flashes and lingering grays of the rest of the night blazed in his gaping eyes like a magical carnival ride before the gaze of a child. Colognes and knock-off perfumes lay like an unpleasant rind over the rich, heady aroma of flesh, sweat, grime, and yes, blood, the stink of the street&#8217;s refuse and decay a mere afterglow in his nostrils. The silent figure drank this all in, transfixed by the barrage, stealing for himself a few moments of hedonism before attenuating these heightened perceptions and putting them to practical use.</p></div>
<div id="more" class="asset-more">
<p>Reyner focused on the bouncers, filtering out all else as much as he could, listening to the words that passed between them and the customers, and then on the tinny voices transmitted through their earpieces until he heard their names. A side door was manned too from the inside, and he removed himself to that location, dimming his magnified senses completely and rapping on the glass, dripping with condensation from the swelter of the gyrating crowd inside. He spoke the names to the heavyset man inside whose lack of interest was evident from the faint hue that shimmered around him, visible when Reyner squinted and let his vision blur just so. A moment later he was inside, the door closing behind him and the cloying swamp of body heat, moisture, seething flesh, stinging alcohol, and maddening sound enveloped him so completely that he required a few seconds to orient himself physically and mentally before he could decide his next action. Somewhere in this place he would find the person or thing that had tugged at his curiosity and he would not depart until that itch had been fully scratched. If Reyner had an Achilles heel, this was it.</p>
<p>So occupied was he with quenching his thirst for answers that he had actually succeeded for a time in suppressing his own baser needs. As he moved away from the whirling throng and found a spot closer to the long bar, but from where he was still able to command an enviable view of the dance floor, pushing through the mass of hot-blooded bodies to do so, he realized just how hungry he was. It had been two nights &#8212; no, three! &#8212; since he had addressed the demands of his ghastly appetite and now, pressed in on all sides by such a blatant display of ripe flesh, the full measure of that renewed hunger came roaring back with such force that for a moment he feared he might be overcome and fall headlong into the throes of a bloodthirsty frenzy. Yet the moment passed as the rote words of the Dragon came to him and reminded him of what he was, so that with a considerable but quite familiar effort of will he was able to swiftly chastise the surging Beast and lash it into once more into quiescent submission before its tirade posed any mentionable threat to himself and the blissfully ignorant kine around him.</p>
<p>This danger past, Reyner still recognized that he must sate his hunger before the night was ended, and so he began a methodical search for the source of the irritation that continued to gnaw at him, even stronger now that he was here. His senses swelled as he allowed his eyes to rove from one corner of the place to the next, casting his net as wide as possible, but being sure to miss nothing in doing so. He was quite skilled at this and with almost scientific precision he examined each and every thing that might suggest the source of the distracting sensation.</p>
<p>It was her legs that first captured his attention: long, flawlessly toned and shod in red heels that seemed to be a natural part of her anatomy so certain was she of her movements. Every step she took was perfectly in time with the complicated rhythm of the blaring Salsa as she spun, kicked her feet, and performed a mesmerizing combination of fast-moving patterns that affected him so much that he forgot his purpose and he let his sight quicken to match her footwork so that he was able to see the play of her lithe leg muscles almost in slow motion and would not miss the subtlest of magic of her feet. Her skirt was short and loose and teased his imagination, serving as a mere decorative accent to her sublime figure. Her bare stomach was flat and supple and the diamond there gleamed seductively, while her lean back and graceful chest had drenched through the olive tank-top that completed her outfit, aside from a leather necklace from which depended a large crescent of beaten silver and which matched the tribal bracelet on her right wrist. Her thick auburn mane fell halfway down her back when it was not whipping around her in syncopation to her gyrations and her lips were ruby red to match the shoes and narrow, perfectly suited to her classical Mediterranean features. But it was her eyes, her smoldering earthen eyes that struck him like a hammer blow and caused him to literally gasp in sudden, tumultuous comprehension: despite their beauty and depth there was a darkness in her eyes that was not found in the eyes of the living. She was, like him, a vampire.</p>
<p>Later he castigated himself for his blindness. His own world had become so small and his own petty concerns and intellectual masturbations had seemed so large that he hadn&#8217;t even considered that the nagging feeling that had brought him to the Pavillion had been the presence of another Kindred, one that he had never yet encountered. So unaccustomed was he, after so many long years of mastering the secrets of the Coils, to the lashing howl of the Beast that now, when the telltale scent of another predator filled his senses the Beast was too cowed to do more than grumble its displeasure. This, of course, as well as his routine masking of his own taint, saved both of them from a very ugly situation, but the fact that he had so numbed his own innate instincts that he had not even considered the obvious cause of his unsettling feeling sorely upset him. It was something that would drive him to new investigations in the nights to come, investigations that he hoped might one night lead him to a significant discovery that would serve the Great Work of the Order.</p>
<p>Her gaze met his almost immediately and her expression froze as she instinctually prepared for the accursed urge to flee or fight to seize her. When it did not, when she realized that her own darker half was not roused by the sight of the strange Kindred in her club, her domain, her features became almost comical in their confusion. She was not moving now and her partner, a handsome young man now trying to get her attention to understand what was happening with words and gestures, was forgotten, as she was unable to take her eyes off Reyner. It was as if she had stepped out of time: the Salsa music played out, dancers swirled around her, and the kine continued their flirtations and foolishness oblivious to the danger so narrowly averted in their midst. Only her partner had any inkling, but to her he was now little more than a distant echo. All her attention was on the dark-clad vampire near the bar and as she stared she heard his voice in her head telling her that he meant no slight, that he was not aware this place was hers, and that he would withdraw if she wished. He said this only after first opening himself to her own most urgent thoughts, learning quickly the basics of the situation so that he could deal with it in the best way possible. She relaxed a bit, though she remained alert, and she abandoned the helpless mortal that now cursed her in frustrated Spanish in order to make her way to Reyner.</p>
<p>As she approached and for the entire duration they shared one another&#8217;s company, Reyer was keenly aware of the effect she has on the gaggle of kine around them. Few were able to avert their attention from her for more than few minutes; many were too awestruck to do so for any duration. He too felt this entrancing pull, but so uncomfortable was he with the limelight that he braced himself against her magnetism and maintained a composure that was aloof by comparison to the gawking stares of her admirers. She wore a wicked smile while at his side and her eyes burned with eagerness to learn about him, now that the threat of real danger lay in their past. Formal introductions were made &#8211; her name was Ayla; he had heard of her name before, a minor harpy or something &#8212; and the minute hand on the Modelo Negro clock above the bar completed nearly two full sweeps before he finally excused himself and sliped unnoticed from the club. During that span they talked of many things: of her possessive sire; of his wayward childe; of her place in the social stratum; and of his transcendent discoveries about their condition. They learned of their shared admiration for certain artists and surprised themselves when they began confiding in each other their preferences for prey and even the manner of their feeding, preferences they seemed to also share in common. In short, from their conversation their Requiems seemed like two complimentary orchestrations, each different and yet capable of being played simultaneously so that the resultant melody might surpass each on its own.</p>
<p>There is no hurry among the Damned &#8212; all eternity awaits them &#8211; and more than two years passed before the pair meets again. Despite this, perhaps because of this, neither has forgotten the other. Often, Reyner would find himself standing in a forsaken building or on a bleak rooftop within his neighborhood stretching out his perceptions in the hopes of finding some trace of her carried on the night air. A few times he thought he might have detected her fragrance, but like a whisper it is always gone before he could be sure. Although he devoted a considerable time to his academic pursuits, he laid claim to the upper story of a shuttered storefront and it became a makeshift art studio for him. Her passion for art had ignited something in him that he had thought long dead, and for the first time since his Embrace he threw himself into charcoals and oils and canvases and whatever media he could scrounge up. Some nights he nearly starved himself and he would unleash the Beast just enough in the hopes that it would help drive his creative spirit; other times he did all he could to suppress his restless nature so that he could throw himself open to every miniscule stimulus his heightened senses could identify in order to inform and drive his artistic efforts. But more than anything it was his memory of her, of that one night, that he poured into his work, not of how she looked to others, but as he saw her, as a dark goddess as haunted by damnation as she is insatiably drawn to the vibrancy of life. The studio filled with the produce of the hours he spent there, but it existed only for him. It was his secret.</p>
<p>The second encounter is in a vast dwelling; it is her sire&#8217;s haven, on the outskirts of the city, an area utterly foreign to him and for this reason an uncomfortable place to be. He is not invited and he is unaware that she or any of the celebrants even imagined his presence. The primogen&#8217;s home is testament to his power as well as his hedonistic nature. His perverse ghouls shepherd fawning kine into prepared areas of the manse to serve the deviant pleasures of the Kindred who gather in the far more luxurious chambers above. The decorations speak volumes about the master of the house: erotic statuary that would cause the most rehearsed harlots to blush; armories brimming with priceless collections of the cruel weaponry of countless barbaric cultures; obscenely vain carpets, draperies and upholstery; and vast paintings and blatant architectural flourishes that would better suit the Doge&#8217;s palace in Venice. All this might distract others, but Reyner had a singular purpose. Since he met Ayla, the bleak loneliness that had filled him since his Beatrice had spurned him and given herself over to the Longinian zealouts had come to torment him in a way that all his knowledge of the Damned was helpless against. It ate at his accursed soul and through art he hoped to escape it; to no avail. He finally consigned himself to this, to tonight, to seeing her again and baring to her his agony. It might come to nothing, but unless something changed his Requiem would become a dirge.</p>
<p>Impelled by the power of his Vitae, his movements are too quick for the watcher&#8217;s eyes to catch and so he is inside the cavernous structure and fast at work making his preparations without any noting his arrival. He finds a handsome library, almost an afterthought given its size in comparison to most of the property&#8217;s rooms, and quickly sets to work. He removes a Romantic oil of a storm-tossed battle scene from over the darkened fireplace and in its place he hangs his own framed picture: a heavy charcoal portrait of Ayla that took more than a month to complete to his satisfaction. It is a disturbing rendering that would be unfit for most walls, for it expresses a depth of loneliness that he believes she too feels, as well as a sinister suggestion of doom; yet still it retains a sense of beauty that does her justice. It is a work that literally demanded the sacrifice of blood to speed his deft fingers, to amplify his perceptions, and to push himself to his limits in order to wring from his unliving heart the passions he had to put into the picture. After looking one last time at what he had wrought, the guerilla artist summoned his blood and called the shadows to obfuscate his masterpiece, to cloud it from others and to only reveal it to her eyes.</p>
<p>But he was not done. There was one more thing. From his satchel he withdrew the knife, sheathed in its curved scabbard, and laid it on the mantle. It was more than a thousand years old, an Arab blade that had likely spilled the blood of more than a few Christians in its time. It&#8217;s blade was inscribed with an ancient curse on the foes of Allah and inlaid with gold and its edge he ensured was razor sharp. With it he placed a small scroll with a single instruction: do not use this blade&#8230;yet. On these two objects he similarly called upon his powers of obfuscation and then he left the room.</p>
<p>Ayla was languishing on a massive velvet couch with the rest of her coterie, smoking a narghile filled with blood instead of water, its smoke pungent and yet also magnificent; a present from her sire&#8217;s exotic companion from Istanbul. A half dozen kine were in the room to sate the lusts of the Kindred, submitting to their whims by offering up their blood or performing whatever perverse acts might be devised by the clutch of fiends in the room. The elder vampires hovered around the master of ceremonies, seeking to curry his favor by complimenting his childe and his haven, which suited him perfectly, his perfumed lover at his side basking in the glow of his majesty. The prince was not there, nor were the few Kindred likely to spoil Reyner&#8217;s plans, so he went ahead and completed his mission without further delay, whispering to her a mental message that he was here but would now be gone and for her not to try and find him. Instead, she was to find that library and look above the fireplace and she would find his gift to her.</p>
<p>From his vantage point in the shadows he saw her reaction, her eyes widening and the involuntary jerk of her head as she sought to locate him, but she just as quickly understood what his uninvited presence would mean and so she feigned a lack of recognition and returned her attentions to her numerous companions, reveling in the pleasures that eternity offered them. He quickly withdrew and left the premises as he had arrived, without alerting anyone to his visit. He did not wonder if she would do as he instructed. He had seen her eyes with a clarity that was far beyond human comprehension. And more, he had heard the things in her own mind, heard the passion in her silent words, and knew that she would find her gifts when a moment of privacy presented itself. And finally, he knew that upon seeing the portrait she would feel all the things that he had felt creating her likeness, and, knife in hand, know what it was he was truly giving her on her special night.</p>
<p>The Requiem may be an enduring song of damnation, but it does not have to be a damnation spent alone. Reyner was sure she would understand this and that she would accept his gift. His childe was lost to him, but even the Damned it seems are given second chances.</p>
<p><span>* * * * * * * *</span></p>
<p>If the time between their first encounter and their second was difficult for Reyner, the time that passed between the second and the third was maddening. He occasionally heard Ayla&#8217;s name from others, but he never pressed for details; he had no desire for his connection to her to be known. He was too familiar with the Danse Macabre that swept up only the most vigilant and determined holdouts &#8211; like himself &#8211; and knew that even the smallest confession could be used against him one night no matter how unlikely it seemed. He avoided the Pavillion also, not daring to risk a chance encounter with one of her many companions and, even more importantly, not wishing to see her. He had put things in motion &#8211; slow motion though it may be &#8211; and the only chance his plan had of working was if it was left to do so without interference. She knew his intent, she knew his reasons, and unless he was utterly mad, she would eventually answer his subtle summons.</p>
<p>Of course, being convinced of this did not make the wait any easier. His masterpiece completed, all his passions expended on that one portrait, he did not return to his studio, so he did not have art to take his mind off the crawling time. He tried to throw himself into his studies, to grasp the final tier of the Coil of the Beast, but it eluded him. His concentration was not what it once was. For a time he tried to battle the creeping angst by sampling the night as she did, turning up the volume and doubling the tempo of his own Requiem. He frequented establishments within the bounds of his territory that previously he had bypassed, but now he forced himself to wallow in the celebratory spirit of the short-lived kine and their frivolous ways in the hopes that it might somehow infect him and stave off the depression that threatened to further darken his already shadowy existence. He even went so far as to seek out Mitch and Audrine and even Gallo, his own coterie at one time, before he dedicated himself to the oaths of the Ordo Dracul. However, neither Mitch nor Audrine was very interested in reestablishing their old ties. Surprisingly, it was Gallo who enthusiastically welcomed Reyner back into his Requiem. The Old Haunt introduced him to his new coterie and pressed Reyner to throw in with this new bunch, but despite the satisfaction he got from spending time with Gallo again, he had changed too much to feel comfortable with these Kindred. He rarely saw Gallo much after that. Literature, exploring other parts of the city, and honing some of his own Disciplines filled his nights, but none could fully banish the pangs he felt whenever he thought of Ayla whirling like a dervish to the Salsa rhythm, reveling in her immortality so brazenly and so honestly. He envied this and it made him only want her that much more.</p>
<p>The hunt was his greatest escape from himself during this time. He took his time even more than he usually did, almost teasing himself in order to draw out the pleasure when he finally could resist no more. Like a monk he purposefully denied himself blood, not only because it would enlarge his understanding of the Coils that were so fundamental to his Order, but just as much to simply blot out the relentless expectation that ate away at his mind night after night. He worried that he might actually become deranged if it continued unabated for too much longer, and so he indulged in his bloodlust far more than he was accustomed to. Although he had murdered before, and though it did not become routine for him by any stretch, he grew less concerned with it when it did happen, examining the expiration of his prey from a very detached place, wondering if he might gain any further insight into the Great Work from the experiences. He also volunteered his time to certain Dragons that he knew would welcome the offer, regardless of whether they merely needed his assistance cataloguing old tomes or for something far more pressing, like discerning the location of a new Dragon&#8217;s Nest. His volunteerism provided him with small but very beneficial rewards, but none could make time go by any faster.</p>
<p>One particularly warm evening when the city seemed almost on fire and the moon was almost too bright and Reyner could feel his skin painfully crawl under its unreal illumination he made an excursion to the neighborhood in the suburbs where he had lived in his parents&#8217; home before moving out for college and eventually his own apartment downtown. He hired a limousine, allowing him the privacy to watch the familiar landmarks pass by, speeding up his vision so that no detail escaped his reminiscing eyes. He expected to feel something &#8211; remorse, love, happiness, pain &#8211; when he pulled up in front of the house, but he had nothing left to feel. The people that lived there now had repainted it an ugly yellow and there was a basketball hoop in the driveway now, but otherwise it looked much as he remembered it. Still, it roused no emotion and, instead of getting out and maybe walking around his old neighborhood for a while as he had envisioned doing, he merely told the driver to continue on back to the city. There was no going back, not even in this small way; at least not for Reyner. Whoever he had been, whatever he had been, was no more. It was as alien to him now as anything could be.</p>
<p>She showed up unannounced shortly after midnight on an evening of no other importance. He didn&#8217;t ask her how she found his haven and he honestly didn&#8217;t care; at least not then. Reyner was occupied by a novel about the sea, about its depths and a man who discovers more about himself by his exploration of the sea, only a single candle illuminating his unimposing apartment. His distaste for light had caused him to remove all light bulbs long before and so gloom reigned here at all times. His furnishings were sparse, but handsome. His windows were wide so that the lush pollen scented air was allowed to fill his space. The knock surprised him and for a moment put him on high alert. Don never let anyone up on the sixth floor and so Reyner&#8217;s first thought was that something had happened to Don, or worse. Almost reflexively he cast open his senses to learn more and it was because of this that his nerves were calmed, though other thoughts and feelings suddenly raced through his still unprepared mind. He heard her voice, nothing more than a barely audible whisper, actually, slowly repeating &#8220;It&#8217;s me, Ayla,&#8221; which to him was as loud and clear as if she were announcing it on a loudspeaker. He hurriedly comported himself, put down his book, and answered the door.</p>
<p>Ayla stood there, patient, a faint smile on her face, radiant as ever, her pale flesh glowing in the stygian hallway; Persephone in Hades, he thought. Without too much awkwardness he welcomed her in, noting all too well that she held the sheathed knife in her right hand as if it were only a paperback or maybe sunglasses and not a thousand year-old Muslim dagger. She sat on his sofa without complaint, though it was likely less luxurious than she was used to, and looked him in the eye. There was no fear, no instability, only determination and, yes, excitement. He had been correct about everything. Without even realizing he was doing it he spoke this to her without words and he heard her psychic response: yes.</p>
<p>There was no need to ask for assurances or to patronize her with warnings or promises. No, she had come here because she knew what he was offering her and, while she had always wanted it before, no matter how forbidden or terrifying it might be, she had never dared to trust herself to anyone else the way she believed she could with him. He, of all the Kindred she knew &#8211; the entire gossiping, sniping, scheming, backstabbing, deceitful, malicious, and utterly self-serving lot of them &#8211; would keep their secret. More over, of all the Kindred she had met since her own Embrace, she felt he did understand her and that this thing they would share would be something that would bring a meaning to both their Requiems in a way that nothing else could.</p>
<p>Her eyes glowed like a cat about to eat the canary, her lips quivered and her nostrils flared in anticipation of what he was about to give her. Even as she sat her posture was that of an animal, a sleek, lethal panther waiting for the moment when it would be permitted to strike and take its bloody fill. Reyner felt his own Vitae churn with a similar anticipation. Tonight a bond would be formed between them, a secret bond that no one else need ever know about, one that would weave their Requiems together and heighten all their experiences going forward. Tonight they would dance their own private dance, a silent Danse Macabre that would change everything. Tonight they would both cross a line that neither had dared to cross before, a line that once crossed could not be undone, a line that was drawn in blood.</p>
<p>She unsheathed the knife.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/the-blood/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bloodlines: The Legendary (Gulikan)</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-gulikan/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-gulikan/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:37:07 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=52</guid>
		<description><![CDATA[What his clients did not recognize until too late was that the numerous pomanders, oils, balms, soaps, powders, and perfumes produced did not actually enhance the seductive power of the wearer, but rather extended the range and insidiousness of Eumathius' own supernatural irresistibility. Unlike other Kindred, the potency of his own Vitae was not only able to be conveyed by consumption, but also to an attenuated degree by mere inhalation. ]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-gulikan/" title="Bloodlines: The Legendary (Gulikan)"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_ordodracul.1hy8vx27i2kkcsws08ossc04s.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="Bloodlines: The Legendary (Gulikan)" style="float:left;padding:0 10px 10px 0;" ></a><div class="asset-body">
<p><span class="darktan"><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 64-65 of my work in </span></span><em><span style="color: #999999;"><span style="font-size: x-small;">Bloodlines: the Legendary</span></span></em><span style="color: #999999;"><span style="font-size: x-small;">, White Wolf Publishing, 2006. </span></span></span></p>
<p>To see with the eye is to be blind, for truth is easily hidden from the realm of sight with but simple chicanery and the art of disguise. To truly see a thing, one must draw in its truest essence, that unadulterated and revelatory vitality that declares its singular nature, and set it naked upon the stage so that it may be consumed with eyes closed. The tongue can do this in a fashion, but it is as a cudgel where a gentle touch is best, and subtlety, the key to identity, is lost in a crude flood of sensation. No, only the scent of a thing is capable of disgorging the truth, unblemished, raw, and possessed of all subtleties. To feast upon the scent of a thing &#8212; a living thing; it&#8217;s lifeblood &#8212; then, is to truly know that thing and to take from it its very soul. What passes later through the throat, though satisfying and even necessary, is but the muddy brine that remains behind after the true theft is complete. Even among our sensual kind most will never understand this and because of this they shall never know the depth of their loss.</p></div>
<div id="more" class="asset-more">
<p>For a few, rare Daeva, the seemingly wealthy realms of sight, sound, and touch remain empty of promise, unable to satisfy their unique lusts. The most perfectly formed human figure, the most hauntingly melodic ostinato, or the purest Xian silk offers these hedonists nothing in comparison to that which they crave. Even the flavor of the most exquisite blood, while certainly welcome is only an echo of the one thing that can calm the special hunger within. These Succubi would forgo all of these, if they could, if only they could possess and consume the essential scent of all things, most especially things of the living variety. For this legendary bloodline, odor is all that matters. Cursed with a sense of olfactory perception that is so acute that no scent can escape their notice, these Kindred are unable to deny themselves the ecstasy that can be experienced by consuming certain scents. Of course, while many odors are of interest and might fascinate these peculiar vampires for hours on end, none is as arousing as that produced by the living. The hunger that compels most Kindred to fixate on the flavor of still-warm blood spilling down their throat is replaced by a similarly insurmountable need to savor the aroma of that blood instead &#8212; in a fashion not unlike how a wine connoisseur relishes a new vintage &#8212; to draw from it every last drop of its aromatic soul, before it is finally drunk out of necessity. While their facility for detecting and recognizing scents is astonishing, these are surpassed by a singular talent for producing scents that goes far beyond the realm of the mundane perfumer. Certainly these sensualists are capable of creating aromas that would put mortals in a similar line of work to shame, but it is their sole possession of the means to capture and exploit the essential scent and supernatural power of Kindred Vitae which has made them a legend among the Damned.</p>
<p>In the bustling market streets of old Constantinople the Gulikan &#8212; roughly translated as the rose-blooded &#8212; first appeared. Five years after the Great Schism between the Byzantine and Latin churches, a Daeva named Eumathius made known to the city&#8217;s Kindred his ability to capture the power of Vitae by offering as a gift to a deathless luminary a pomade that exuded an almost undetectable scent, yet one that seemed to cause others nearby to act as if held sway by the potency of the elder&#8217;s blood. Eumathius went on to produce other aromatic products for the ancient vampire as well as for various primogen and other prestigious Kindred, for these things became nothing less than symbols of status among undead society, making Eumathius an extremely influential figure in his own right. What his clients did not recognize until too late was that the numerous pomanders, oils, balms, soaps, powders, and perfumes produced did not actually enhance the seductive power of the wearer, but rather extended the range and insidiousness of Eumathius&#8217; own supernatural irresistibility. Unlike other Kindred, the potency of his own Vitae was not only able to be conveyed by consumption, but also to an attenuated degree by mere inhalation. A seducer extraordinaire, his proprietary Daeva charms were transmitted as well, causing Kindred and kine alike to fall prey to the master Perfumer&#8217;s personal charisma. Countless mortals, including many that were thought to be the puppets and loyal playthings of other Kindred, as well as a dozen or more important Kindred in their own right, became the unwitting thralls of Eumathius. Using his new-found dominance he succeeded in winning permission to create a brood of his own, one that inherited its founder&#8217;s unusually aromatic Vitae as well as his inability to resist tracking down and relishing particularly captivating scents. For more than a century the Perfumer and his rose-blooded offspring relished their place in society, all the while expanding the scope of their regency by luring more individuals into their invisible trap. The Gulikans&#8217; game came to a near-end when Eumathius&#8217; own weakness led him to violate the prince&#8217;s law, breaking the Masquerade in a fashion that was certain to earn him a judgment of Lextalionis. His Requiem did not cease, however. Using all his guile and discipline, the master of fragrances managed to replace the prince&#8217;s favorite tobacco with one of his own construction. By the time Eumathius was brought before his sovereign to answer for his crime the prince was already so entranced by the specially prepared shisha that he dealt with the accused in a manner that stunned his advisors and left the Perfumer in a position that enabled him to continue exerting his unseen influence on his peers.</p>
<p>Tonight, the Gulikan continue to toil away in the same tangle of streets that was once housed the greatest concentration of renowned perfumers in the world. Modern Istanbul is quite a different place from the magnificent city it once was, but for the Gulikan it remains home. Their aromatic wares are no longer limited to only the local market, however; nowadays they are prized in Elysium across the globe. Those Kindred who purchase the Gulikan products are well aware of the source of their power, but given their distance from the source and the great unlikelihood that they will ever encounter the actual perfumer who produced the goods, they feel safe enough to use them in order to profit from their legendary efficacy. A cologne that makes even the most intransigent mortals want to open their own veins for any taker is still superbly beneficial, even if the suicidal urge is ultimately driven by another vampire&#8217;s Vitae. Some few Gulikan have actually turned their backs on their traditional trade and have instead found their niche exploiting the small advantage that accompanies their horrid weakness. Offering their service as bounty hunters to sheriffs and other Kindred needing to track down the living and unliving, these Gulikan command exceptional fees; deservedly so. Those who choose this line of work can be found nearly anywhere, ever on the trail of someone who crossed the wrong vampire. The extraordinary exploits of a few of these bloodhounds has only further cemented the bloodline&#8217;s legendary standing, making them as feared and yet as indispensable as any of the Damned.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-gulikan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bloodlines: The Legendary (The Carnival)</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-the-carnival/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-the-carnival/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:34:12 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=107</guid>
		<description><![CDATA[In those brief moments before Hagal turned on her, she came to a simple yet fortifying conclusion. God had cursed her for the sins of her parents and had abandoned her to Hell. Now, the Devil had come to ease her suffering and offer her his own brand of salvation. Her darkest prayers had been answered. ]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-the-carnival/" title="Bloodlines: The Legendary (The Carnival)"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_bloodlines2.4tx1u9go2dq84sgwwoc0cw8wk.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="Bloodlines: The Legendary (The Carnival)" style="float:left;padding:0 10px 10px 0;" ></a><p><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 27-29 of my work in Bloodlines: the Legendary, White Wolf Publishing, 2006. </span></span></p>
<p>Among carnival folk exaggeration, confabulation, and outright lying are accepted as part of any tale, for even a whispered legend among close associates is as much a part of the Show as one broadcast on-stage to a rapt audience of gullible rubes. The story of the Carnival is no exception and the Freaks would have it no other way. For them, the origin of their bloodline is just another reckoning intended to entertain first and answer questions second. Even accepting its likely inaccuracies, most agree that as told tonight, the narrative is probably not too far off the mark from the actual events that gave birth to this frightening brood.</p>
<p>Anulka was a Slovak girl born in 1742 with the misfortune of having her legs fused together, a condition named sirenomelia because of the victim&#8217;s resemblance to the mythical siren. Rejected by her mother at birth she was taken in by the Church, which wholly expected the infant to die within days. To both their surprise and horror, the child did not perish and though afflicted with pain and numerous attendant complications, the freak of nature survived God&#8217;s cruel joke. As she grew older she was treated with increasing harshness by her caretakers; but, afraid that the girl was a divine test, the nuns did not dare to visit harm upon her. Instead, when Anulka first experienced her menses, she was expelled from the orphanage and handed over to a local businessman in exchange for cash.</p>
<p>While the entrepreneur promised the sisters that the young woman would be well taken care of, he in fact had no such intention. Rather, he acted only as a middle-man for Josef Gensch, the manager of a small circus that traveled Bohemia, Austria, and Germany. Gensch knew a money-maker when he saw it and in Anulka he saw a small fortune. Once in his possession, any pretense at hospitality ceased and the deformed girl was thrust into the inhuman world of the early sideshow. Sharing a filthy, straw-strewn cage floor with an imbecilic albino, she was turned overnight into just another spectacle for the show. Towners &#8212; those locals who were lured to the circus &#8212; would come each day to gawk at the advertised Mermaid of Bohemia for a few pfennigs and would fill Anulka&#8217;s ears with words that were more injurious than her living conditions. She was spit on, insulted, threatened, and degraded each day, her only solace the quiet hours of the night when she would pray to God for salvation. To add to her agonies, Gensch grew fond of having Anulka brought to his quarters now and then to satisfy his deviant lusts. In her mind, she was being punished by the Almighty, perhaps for the sins of the mother she never knew, for her life was as bad as any Hell could conjure up in her imagination. Any hope that God might rescue her finally died in Gensch&#8217;s rank embrace. The Mermaid of Bohemia no longer prayed to Heaven, but instead begged for Death to ease her torment.</p>
<p>Her pleading did not go unheard, and one fateful night Death did answer her call. The circus had been in the town of Linz for only two days when Hagal, a Nosferatu neonate, paid a visit to the traveling show. Wandering among the circus-goers, his true nature masked from casual scrutiny, Hagal remained among the wagons and tents after the public had been sent home and the showmen and rousties found rest after their long day&#8217;s work. The Haunt was drawn to one wagon in particular &#8212; the Office, or the circus leader&#8217;s wagon &#8212; for from within emanated the sounds of pleasure and pain, emotions that stoked the young Kindred&#8217;s bloodlust. The wagon&#8217;s door was locked, but Hagal was too caught up in the moment to care, and tore the barrier from its hinges. Inside he found Gensch and Anulka, the former forcing his &#8220;mermaid&#8221; to provide him the basest of pleasures to her clear distaste. Unable to control his own sense of arousal, Hagal launched himself upon the stunned circus leader and satisfied every one of his own monstrous urges, relishing the heavy splash of blood that filled his rabid maw. Anulka sought only to flee as quickly as possible, but her condition made that all but impossible. Instead, she could only cower in terror from the demon before her. In those brief moments before Hagal turned on her, she came to a simple yet fortifying conclusion. God had cursed her for the sins of her parents and had abandoned her to Hell. Now, the Devil had come to ease her suffering and offer her his own brand of salvation. Her darkest prayers had been answered. With that, her fright vanished.</p>
<p>Sated with Gensch&#8217;s blood, Hagal eyed the deformed woman before him. As one who bore the special curse of the Nosferatu in his dead veins, Hagal understood to a certain degree the kind of person Anulka must be to survive in the face of so terrible a physical defect. He knew what it meant to be feared and hated and abused, and a glint of his lingering humanity rose to the surface. What finally decided the fate of the freak was the utter lack of fear that she now displayed to the blood-soaked vampire that surely could destroy her with nary a thought. She seemed at peace, even excited at her expected demise, a reaction that caught Hagal by surprise. Here was a creature truly fit for the mantle of the Nosferatu, a creature that was already comfortable bearing a horrible stigma without complaint. Imagine what she could be with the power of Vitae at her command. Without further hesitation, Hagal opened her neck and let the lifeblood given her by God spill out onto the already blood-stained floor. In its place, Hagal gave his childe his own accursed Vitae, bestowing upon her the full force of his clan&#8217;s legacy.</p>
<p>Together, Hagal and Anulka seized control of the circus, using the power of their Vitae to enslave key members of the group and put them in charge. The circus continued on its route as if nothing had happened, stopping in the usual towns and putting on the show as it always had. However, this time blood, as well as money, was collected from the locals, providing the circus&#8217;s undead masters everything they needed to survive. When the show returned to Prague, its owners &#8212; three merchants who bankrolled the enterprise and put Gensch in charge of day-to-day affairs &#8212; attempted to reassert their control by installing a new overseer and seizing their share of the profits, but the Kindred would have none of it. The pair visited each of the owners in turn, impressing upon them the need for them to immediately dissolve their relationship with the carnival, which worked precisely as desired. Now in full control of the circus, the haunting duo set out to put on a show that would exceed any other in history.</p>
<p>For more than three decades they did what they set out to do. The small circus gained a reputation throughout Europe as a show that was not to be missed and their regular route expanded to include larger and more distant locales. Unfortunately for its owners, the circus also gained the unwanted attention of certain influential Kindred who grew concerned about the rumors of midnight &#8220;vampire shows&#8221; that circus-goers could see with the purchase of a special, high-priced ticket. While performing on the outskirts of Strasbourg, that town&#8217;s Kindred prince received word from his own spy that the rumors were indeed true. Hagal and Anulka were putting on a special exhibition in the middle of the night for a small audience that included not only blood-drinking, but a display of their vampiric powers, a flagrant violation of the First Tradition. Enraged, the prince commanded his sheriff to drag the outlaws to his court to answer for their crimes. Along with some backup, the sheriff did manage to get his hands on Hagal, but Anulka managed to escape the notice of the posse. Hagal was summarily tried, convicted, and executed by Strasbourg&#8217;s prince; Anulka was convicted in absentia and her circus was ordered destroyed in the hope that it would flush her out of hiding. Instead, Anulka was only driven away, finding refuge with the aid of a retainer. Her sire and her circus were gone, but her will was unbroken. She retreated to her homeland and founded a new organization, something that would be less obvious and more able to move at a moment&#8217;s notice. Instead of a full circus, she operated a small traveling carnival and created her own brood of childer to assist her and enhance the outfit&#8217;s appeal. To her surprise, her progeny eventually began to change, becoming true freaks like her, each unique in his or her disfigurement. No longer merely a Nosferatu, she had become the progenitor of her own foul bloodline. She was a Freak and her family was the Carnival.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/bloodlines-the-legendary-the-carnival/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>VII (The Betrayed)</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/vii-the-betrayed/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/vii-the-betrayed/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:32:51 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=47</guid>
		<description><![CDATA[Twice, they arrived only hours too late to catch their prey, but the wise king began to learn more and more about the creature he hunted with every close encounter. He no longer believed it was actually the Devil he was after, but rather an upyr, a particularly vicious vampire forced to sleep by day and stalk its victims by night. ]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/vii-the-betrayed/" title="VII (The Betrayed)"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_vii.177wi4s1ti5cgowows4w0048g.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="VII (The Betrayed)" style="float:left;padding:0 10px 10px 0;" ></a><div class="asset-body">
<p><span class="darktan"><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 70-72 of my work in </span></span><em><span style="color: #999999;"><span style="font-size: x-small;">VII</span></span></em><span style="color: #999999;"><span style="font-size: x-small;">, White Wolf Publishing, 2005. </span></span></span></p>
<p>Before the craven Lithuanians stole our rich lands, before the barbarous Tatars swept in from the East like a howling pestilence of savagery, before the conniving Rus established dominion, and even before the Church brought Christ to the banks of the Desna, the Kassovich family ruled the valley people. For more than a century our ancestors protected their subjects from danger and bestowed upon them prosperity and peace rare in those dark times. The bravery of the Kassovich kings was renowned and even in Rome tales of their courage and ingenuity were known, delivered by merchants who braved the treacherous conditions to trade in the fine furs and metals produced by the craftsman of the Kassovich kingdom. Our long reign had much to do with the legendary stature attributed to our family. The founder of the dynasty was Kassov Fedorovich, a capable warrior who felled a great beast that had terrorized the village of Kozelsk the same year that the Frankish king Dagobert met his end. For nearly 350 years a Kassovich sat upon the throne in the great hall erected on the very spot that the first king slew the rampaging monster. History books, if they record anything at all about our achievements, enumerate 28 rulers beginning with Kassov I and ending with Timofey IV, whose death took place in AD 986, the result of illness. Such histories are in error, however. Only thirteen Kassoviches ever wore the crown of the kings of Kozelsk. More importantly, it was not illness, but the Betrayal that brought an end to our legacy, a legacy we shall forever work to restore to its rightful place.</p></div>
<div id="more" class="asset-more">
<p>The 12th king, Stepan II, was killed in a riding accident when his eldest surviving son was only a boy. Timofey I took the throne at a providential time. No serious intrigues existed to threaten his rule and no neighbor posed a danger to his lands. This relative peacefulness provided the young king a rare opportunity to educate himself and he spent a sizable portion of his personal coffers on pursuing that end, hiring foreign tutors and acquiring what written works he could. By the time he reached adulthood, Timofey was deemed the most educated ruler in the North and his court was visited by travelers of all races and nations. It was a time of excellence for the people under Kassovich dominion; their king seemed to be a blessing upon the land and they adored him in word and in deed. Despite the good fortune Timofey enjoyed, he was unsatisfied with his achievements. He read the epics of old and longed to have his name too added to the rolls of heroes. He grew tired of life at court, of only reading of adventure and far-off places, and of admiring the courage of others. In short, he wished to be something more, something that would never be forgotten. In the end, he got what he wished for, though not in the manner he had naïvely conceived.</p>
<p>In the tenth year of his reign, darkness settled upon the kingdom. At first, its appearance was mistaken for less unwholesome things, things that could be dismissed with ease and did not require the full attention of the king. Livestock began to turn up slain, their bodies drained of blood. Despite the excited warnings voiced by the peasants regarding the unnaturalness of the killings, few who were not witness gave the stories much heed. Wolves were blamed and hunting parties were sent out to track down the ravenous predators. The hunts did produce dozens of wolves and most fears were put to rest, except that the killings continued unabated. When the farmers&#8217; representatives beseeched the king for further aid, he finally ordered all livestock to be kept under an around-the-clock watch until the scourge that plagued them was forced to slake its hunger elsewhere. To the initial delight of the livestock owners, the plan worked precisely as intended. Whatever foul creature had been stalking their herds chose to seek nourishment from some other source and no longer fed upon the cattle and goats. To the horror of all, it was soon discovered that the bloodthirsty fiend had not abandoned the realm as was hoped for, but instead simply chose other, even more valuable prey: people. One night a maiden was missing from her chores; the next a young man gathering charcoal; and the next a woodsman living alone in a cottage. Word quickly spread that the Devil himself was afoot; not the gilt Lucifer of Christian teaching, but chërt, a pagan evil, a diabolical horror as old as the land itself.</p>
<p>The king could no longer ignore this problem. On the contrary, the news was as an epiphany to his ears. Here, finally, was a challenge fit for a hero. Rousing himself from the idleness of court, Timofey gathered his best men and rode in search of the enemy. Winter held the land in its icy grasp and travel was difficult, but this gave the king hope. With heavy snows blocking all roads into and out of the tiny realm, the Devil was trapped. It was only a matter of time before his hiding place was discovered and then the king would have his opportunity to prove his worth. The hunters traveled by day when the sun warmed their faces, stopping at every village and questioning the inhabitants. Twice, they arrived only hours too late to catch their prey, but the wise king began to learn more and more about the creature he hunted with every close encounter. He no longer believed it was actually the Devil he was after, but rather an upyr, a particularly vicious vampire forced to sleep by day and stalk its victims by night. Convinced of this, the king sent word to every village to search every home, every barn, and any other structure that might offer the upyr shelter from the sun. Villagers swept across their communities overturning every barrel and every cart in the hope of finding the monster. Men went into the forest and set fires in caves to smoke out the fiend and pagan priests performed ceremonies to flush out the evil in their midst. The slayings lessened in number and by mid-winter had come to a complete stop.</p>
<p>A week passed without a single death and the king declared victory over the upyr. A great celebration was held in the palace and songs of praise and gifts of furs, bread, and amber were showered upon Timofey for saving the kingdom from the vampire&#8217;s appetite. But even as his men feasted around him and his young wife smiled for the first time in weeks, the king worried. In a wood a year earlier he was met by the witch Baba Yaga. He had told her of his desire for greatness and she had promised him that it would be his. However, she warned him that it would not be without a price, one that he might not understand until too late. He demanded that she tell him more, but she only laughed, saying that even a king cannot demand what has not yet come to pass.</p>
<p>Now, as he cast his gaze over the celebrants dancing and drinking before the roaring flames of the royal hearth, he wondered what that price would be.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/vii-the-betrayed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gehenna (Wormwood)</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/gehenna-wormwood/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/gehenna-wormwood/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:29:54 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=42</guid>
		<description><![CDATA[Sometimes, God did intercede to strike down the truly wicked or to offer salvation to those most worthy, but he could not break his Covenant; he could never again cleanse the Earth of its sins and sinners to start anew. Caine's progeny knew this and howled their delight, having no fear of divine retribution. That was their greatest mistake.]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/gehenna-wormwood/" title="Gehenna (Wormwood)"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_gehenna.eum6wdaw1oo4owk4wgkww048k.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="Gehenna (Wormwood)" style="float:left;padding:0 10px 10px 0;" ></a><div class="asset-body">
<p><span class="darktan"><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 41-42 of my work in </span></span><em><span style="color: #999999;"><span style="font-size: x-small;">Gehenna</span></span></em><span style="color: #999999;"><span style="font-size: x-small;">, White Wolf Publishing, 2004.</span> </span></span></p>
<p>As Caine&#8217;s progeny resumed their foul ways, as the Antediluvians &#8212; those who had been Embraced before the Great Flood &#8212; preyed once more upon man without fear of retribution, God watched, but He upheld the Covenant. Pride, envy, wrath, gluttony, lust and avarice blossomed like black weeds in the hearts of those who fell under the sway of the Kindred and soon the Earth was no different than it had been before; worse even. As cities sprang up across the globe and every civilization became a playground for the spawn of Caine, they Embraced mortals at will, damning them with their own cursed Blood and spreading their influence into every corner of the world. Centuries passed and nations rose and fell, but the corrupt touch of vampires was always felt. Even during the creatures&#8217; most difficult nights, when the Inquisition was at its righteous height, the shadowy undead continued to play their games and bring as many mortals as was prudent into their service. This was not the world God had hoped to see rise from the flotsam of the Great Flood.</p></div>
<div id="more" class="asset-more">
<p>Although many mortals sought to follow the path of love and faith, Caine&#8217;s children made it difficult. The Kindred created a world in their own foul image, a world that was most suited to their predatory and monstrous needs. Whatever they touched became blighted and bore the mark that Caine wore upon his own ancient brow. Sometimes, God did intercede to strike down the truly wicked or to offer salvation to those most worthy, but he could not break his Covenant; he could never again cleanse the Earth of its sins and sinners to start anew. Caine&#8217;s progeny knew this and howled their delight, having no fear of divine retribution. That was their greatest mistake.</p>
<p>Millennia have passed since the Great Flood and the world is awash in humanity. Many great things have been achieved and so much has been done to try and make the world a better place. Yet for all this, the pestilence that lies in the cold hearts of the Kindred has been greater and threatens to snuff out all that is good. As the 21st century opens, vampires relish their power and trample all that dares to come between them and their unholy desires. The children of Seth are mere kine to them, cattle to slake their ravenous hunger, tools to be used for advantage, and pawns to sacrifice in their endless petty Jyhads. Although they no longer rule openly, Caine&#8217;s offspring rule nonetheless, insofar as it suits their purposes. Wherever they see a benefit in seizing a person, a place or a resource, they do so without a care as to the consequential suffering or loss. What does it matter if a few of the sheep should die so long as the herd continues to grow fat?</p>
<p>However, all things come to an end and the sanguine excesses of Caine and his creations must finally stop. God shall not allow them to prey upon the children of Seth any longer, to pollute the Earth with bloody rites, and to twist the secrets of the Earth to their own horrific purposes. He watched as they stepped beyond their bounds, going so far as to birth their own bastard monstrosities and carry their taint into other realms of existence, not satisfied to befoul the lands of Nod. Even as their blood thins they continue to spawn, giving unholy birth to thin-blooded abominations whose first breaths reek of the grave. God has seen enough of this blasphemy and he has finally been moved to act.</p>
<p>Wormwood. With that single word, God has called into existence a second great cleansing of the earth. But He shall not break His Covenant with Noah. This time there are no raging waters to drown humanity and devastate its achievements. Instead, God&#8217;s wrath is like a deadly fog that descends from the heavens and engulfs the world, leaving no place safe for Kindred. More spiritual than physical, it passes unseen by the children of Seth and all but the most sensitive of Caine&#8217;s progeny, bringing final death only to those whose time has finally come. For forty nights the bitter force of retribution shall be loosed upon the Earth, and when it is over, the Curse of Caine and all those marked by the Curse shall be gone without a trace, their stain washed clean. Maybe then Seth&#8217;s children can build the world that was promised them, one that glorifies God and sings of His works as it never has before.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/gehenna-wormwood/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Succubus Club: Dead Man&#8217;s Party</title>
		<link>http://www.vampires-hookahs-spies.com/2008/12/succubus-club-dead-mans-party/</link>
		<comments>http://www.vampires-hookahs-spies.com/2008/12/succubus-club-dead-mans-party/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 23:27:44 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[publications]]></category>

		<guid isPermaLink="false">http://www.vampires-hookahs-spies.com/?p=40</guid>
		<description><![CDATA[My own domitor has oft-repeated a maxim about his kind that goes to the heart of the matter: the only Kindred you will meet are those that wish to be met. The Kindred are loners, but because of their unique predicament and their necessary removal from human society they find themselves driven time and time again to seek each other out and share each other's company.]]></description>
			<content:encoded><![CDATA[<a href="http://www.vampires-hookahs-spies.com/2008/12/succubus-club-dead-mans-party/" title="Succubus Club: Dead Man&#8217;s Party"><img src="http://www.vampires-hookahs-spies.com/wp-content/uploads/yapb_cache/bb_succubus.25vmvvyw7fy8ss4wsooowk4cc.a9sxxja1njksswcs400wcc4cg.th.jpeg" width="180" height="60" alt="Succubus Club: Dead Man&#8217;s Party" style="float:left;padding:0 10px 10px 0;" ></a><div class="asset-body">
<p><span class="darktan"><span style="color: #999999;"><span style="font-size: x-small;">The following is an excerpt from pages 43-44 of my work in </span></span><em><span style="color: #999999;"><span style="font-size: x-small;">Succubus Club: Dead Man&#8217;s Party</span></span></em><span style="color: #999999;"><span style="font-size: x-small;">, White Wolf Publishing, 2003. </span></span></span></p>
<p>Let us consider the vampire, or Kindred, as they almost universally prefer to be called. Long before my present situation I knew little of these creatures, except to borrow from popular literature and myth. I reasoned that if it were true that the Damned require mortal blood to sustain their immortal, nocturnal condition, then the greatest driving force in their unlives must be to seek and acquire this horrid nourishment before all other concerns. Later, after my first-hand education as to the truth and errors of these assumptions, I discovered I was not wholly incorrect: the Kindred are predators of the first order and blood is a fundamental imperative. However, they are not mere beasts. Most have spent many years, in some cases centuries, perfecting the art of the kill, so to speak. Few require more than an hour or so each evening to satisfy their unholy hunger. Perhaps another hour or more is spent maintaining their haven, wardrobe and possessions; and for those who keep retainers such as myself&#8211;and most do, it seems&#8211;maybe another similar stretch of time conveying instructions and overseeing the activities of these servants. The math leaves the Kindred with at least a few, if not a number of hours most evenings to do with as they please. To be sure, much of this &#8220;free time&#8221; is spent mingling with mortals in order to bend their wills to the desires of the Kindred, whether by direct force or supernatural influence or by less overt means. However, not all of the Damned harbor the ambition to gain a degree of control over humankind and their institutions; but most do, and this can be an important and time-consuming pursuit. Still, even the most power-mad Kindred will find that they are left with many hours of darkness to do with what they will. Some use this to hone their supernatural gifts or to educate themselves in mundane fashion; some to stalk the streets, drinking in the blood-thick air and reveling in their supernatural nature; and some to simply waste the night away in solitary amusement, watching television, surfing the Internet or even trying to beat their high score on the latest computer game.</p></div>
<div id="more" class="asset-more">
<p>If this were the extent of their existence, the Children of Caine, as I&#8217;ve heard some call themselves, would seem to be loners by nature or at least by dint of their unnatural state. Any behavioral scientist will tell you that a predator is a solitary hunter at its very core, unless a pack animal. Yet except for those rare monsters said to have forsaken any semblance of their lost humanity and to participate in orgiastic witches sabbats in the most despoiled urban hellholes, the Kindred I have met&#8211;and in my seventy-odd years, it has been a significant number&#8211;struck me as far too individualistic and wary of other Kindred to hunt in a pack. My own domitor has oft-repeated a maxim about his kind that goes to the heart of the matter: the only Kindred you will meet are those that wish to be met. The Kindred are loners, but because of their unique predicament and their necessary removal from human society they find themselves driven time and time again to seek each other out and share each other&#8217;s company. In fact, in all my years of service to one of these splendid godlings, there is nothing I can think of that better defines them and says as much about what they are not as about what they are, than their social lives [sic].</p>
<p>The social world of the Damned, when examined with academic scrutiny, reveals just how truly removed these creatures are from the humanity that was once theirs. Certainly, it can be said without much debate that the myriad salons, parties, meetings and other gatherings that make up the bulk of undead society consist in large part of petty games, feral discourse, disconcerting amusements, political machinations and strategic social warfare. Yet this observation is in some ways merely peripheral to the real monstrousness that is revealed, which is this: Kindred socialize first and foremost because they will do nearly anything to hang onto even the faintest echo of their lost humanity. All the posturing, patronage and partying is akin to a ritualized dance of habit that allows them to pretend to themselves that they are still more or less human, albeit an evolved form of human, if you will. Kindred do not deny for an instant that they are not the same as those of us who still breathe in the night air by necessity. Even so, they desperately cling to the illusion that they are not monsters; they are more than the archetypal Beast, which many of them claim lurks in the shadows of their unbeating hearts. By whiling away their nights in the company of other Kindred, they can play at being little different from the people they once were, trading witticisms, exchanging precious tidbits of wisdom and experience and staying on top of what their peers are doing.</p>
<p>Of course, it would be foolish in the extreme to suggest that their social gatherings exist only to help them to maintain this pretense of humanity. It is plain that these events serve a host of other useful purposes in addition, artificial though they may be. Aside from the most politically regimented affairs&#8211;yes, the Kindred seem to be as interested in political as well as social artifice&#8211;most get-togethers provide ample and welcome opportunity for them to build-up, manage and master the terrifyingly complex world of status, prestige, influence and downright power that unarguably dominates the unlife of a meaningful majority of the Damned. The eternal struggle for these commodities serves as an effective substitute for the boredom and loneliness that would likely overwhelm them if they were otherwise unengaged in an intellectual or social fashion; and boredom and loneliness are, if nothing else, an open invitation for the aforementioned Beast to supplant what remains of the Kindred&#8217;s higher personality, a fate none would welcome. Regular social interaction also serves a more fundamental function: survival. Whether a Kindred likes it or not, he or she will eventually be drawn into the games of other, more experienced Kindred, in some way, and rarely is this a good thing. Even those Kindred who abhor social interaction with others of their kind find it hard not to attend a social function now and then if for no other reason than to keep tabs on their peers. How are you to know if your strings are being pulled if you have no idea what kind of games are being played by those in a position to take advantage of you? Even more importantly, how do you protect yourself and your interests from other Kindred if you don&#8217;t even know who the other Kindred are?</p>
<p>It is often foolishly assumed that in any given domain where the Kindred gather it is the case that they all know each other, or at the very least are aware of each other. It is as if there existed some special Who&#8217;s Who list that all the local Kindred have access to and enables them to be familiar with everyone else. This misconception is not only just that, a misconception, but simply wrong. In my own experience, even in those cities where the number of Kindred can be counted on a single hand, it is never the case that the Damned are all similarly informed as to the identities of their fellow immortals. In fact, in most places I have had the benefit of visiting as a consequence of my master&#8217;s travels, it is the rare Kindred indeed that can give an accurate accounting of the local Children of Caine. In many domains, even the established prince will concede that there might exist unannounced Kindred or &#8220;autarkis&#8221; somewhere in the area, eking out a quiet existence by steering clear of those places where the Kindred are wont to spend their time. And it is not just those who have wholly turned their backs on their kind who can claim this kind of anonymity. I have heard of many Kindred who, while perhaps recognized at some point in time by the local prince, have since been as good as gone for all intents and purposes, frequenting only those places that suit their personal needs and making no effort to mingle with other Kindred.. Even those who do not make a point of being an outsider can find the years slipping by faster than they might imagine and months and years may pass between public appearances. This aspect of their nature means that unless one makes a concerted effort to remain socially active, it can be a difficult prospect to even know who the other Kindred are in town, let alone their names, personalities, interests and any threat they may pose.</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.vampires-hookahs-spies.com/2008/12/succubus-club-dead-mans-party/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
